Tag Archives: plans

The next steps

Our current milestone is definitely the Fantoche 2015 13th international animation festival in Baden, Switzerland where Revenge of the Cavemen will be part of the exhibition. Therefore we have some major tasks ahead. Have a glimpse on what changes will hit RotC in the coming weeks.

  • clean and fresh new sound-effects
  • atmospheric background music
  • major improvements in performance due to core optimization and a smart light-baking concept
  • all new textures for pretty much every single 3d-asset

Of course there will also be a large number of minor technical improvements such as changing on-the-fly to controller support, simple save and load features, checkpoint integrations, more customizable settings and a lot more.