Bobo, Ugh and their hogs have got a new task. The rebellion against the space-dinosaurs has to wait until the holidays are over.
Enjoy Christmas and have fun celebrating the new year!
While we’re at the FANTOCHE Animation Festival in Baden, we’re releasing our brand-new, epic Trailer!
Bobo and Ugh in action!
We are currently working on a complete graphical overhaul and this also includes some fancy animated effects. Have a look at our new alien-resource units.
Big up to Steven Craeynest who wrote a tutorial on how to implement easy volumetric explosions in Unity with nothing more than clever RGB-to-Displacement mapping, while animating the whole thing and applying a texture-ramp.
We used Steven’s Explosion-Shader with our own displacement map and texture-ramp to achieve the effect of an energetic resource unit.
Some more fun (and useful!) stuff with animated shaders. Ok this time it’s actually only the distortionmap’s texture offset flowing.